<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Operation Defuse Devlog - itch.io</title><link>https://codeimp.itch.io/operation-defuse</link><description>A blend of Counter-Strike and XCOM. Tactical, turn-based, asynchronous multiplayer game for mobile devices.</description><item><guid>https://codeimp.itch.io/operation-defuse/devlog/1547917/public-reveal-of-operation-defuse</guid><title>Public reveal of Operation Defuse</title><link>https://codeimp.itch.io/operation-defuse/devlog/1547917/public-reveal-of-operation-defuse</link><pubDate>Mon, 08 Jun 2026 18:08:19 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3NzUyMzU4LmpwZw==/400x224%23c/X0xeDV.jpg" class="post_image"/><p>Welcome and thank you for your interest in my game Operation Defuse! The development has taken quite some time, because it has been a spare-time-only project for now, but I have finally reached the ve...</p>]]></description></item><item><guid>https://codeimp.itch.io/operation-defuse/devlog/1547850/cheating-in-operation-defuse</guid><title>Cheating in Operation Defuse</title><link>https://codeimp.itch.io/operation-defuse/devlog/1547850/cheating-in-operation-defuse</link><pubDate>Mon, 08 Jun 2026 17:08:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3NzUxMzAzLmpwZw==/400x224%23c/xAQ1ox.jpg" class="post_image"/><p>This Behind-The-Scenes video dives into cheating and how it is prevented in Operation Defuse. We&#039;ll take wallhacking in Counter Strike as an example and look at some code in the Operation Defuse sourc...</p>]]></description></item><item><guid>https://codeimp.itch.io/operation-defuse/devlog/1547848/behind-the-scenes-introduction</guid><title>Behind-The-Scenes Introduction</title><link>https://codeimp.itch.io/operation-defuse/devlog/1547848/behind-the-scenes-introduction</link><pubDate>Mon, 08 Jun 2026 17:07:40 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI3NzUxMjU2LmpwZw==/400x224%23c/i7dPd7.jpg" class="post_image"/><p>Welcome to the first behind-the-scenes in which I show a little of how the game grid/map works and explain how it is generated. This is just an introduction, there will be a lot more behind-the-scenes...</p>]]></description></item></channel></rss>